Thread: Java on the NDS
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Old 06-01-2005, 11:08 PM
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I was talking to my Java Prof about the possibillity of putting java on the NDS. This could really expand the programing bass for it...

However, the more i talked to him the more i realized anything programmed in Java for the NDS, it would have to be programmed just for the NDS.

The touch screen isn't really an issue.. the GUI would treat it like a mouse, but the biggest problem is the 2 screens. Well Java can surport the two screens, this causes any programs for it to be usable only for NDS.

While I couldn't find a Java virtual machine for the arm9 processor, it is likley one would be of little use, and a virtual machine would have to be built around the NDS it's self.

If this true, it seems worthless to even bother... might as well code all in C++ and compile just for NDS then run byte code for a NDS java virtual machine. (it is unlikley that profressinal's would be unable to program in C++ but could manage java)

However, a Java Virtual Machine maybe needed for a web browser...

Serouise feed back here please...

EDIT1###
for those who don't know, C++ compiles into what is know as bit code. Your computer (or Xbox, PS2 ect) can run this bit code, but you must compile for each system.
Java compiles into what is known as byte code (90% compiled code). Byte code can't be understood by any computer ever. However, using a JVM it is compiled to bit code. This can be ran in theory by anything from a computer, to a cell phone to a VCR. What it is used for mostly is MAC/PC, but that's changing again with the net. Also, there is such a thing known as JAVA MOBILE.
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