That is odd... I read the article. It was laughable. See their reasoning.
Quote:
"Manhunt 2 is distinguishable from recent high-end video games by its unremitting bleakness and callousness of tone in an overall game context which constantly encourages visceral killing with exceptionally little alleviation or distancing.
"There is sustained and cumulative casual sadism in the way in which these killings are committed, and encouraged, in the game,"
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