Quote:
Originally Posted by Wraith
YEs, Xbox360 is good.....but I woudlnt call great.....the hardware isnt all the special....liek come ON! IT LAGS ON OBLIVION!
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I personally have never experienced any "lag" on Oblivion, and i've got the equivalent of three maxed characters on it.
The only thing that could be vaguely considered lag in Elder Scrolls IV: Oblivion is the load-up of the occaisional patch of frippery. (bushes, grass, flowers etc.)
And i agree with Pilot on this one. There can't possibly be a final limit as considered by absolutely everyone.
Me, i can happily play a game with 20-30fps if it plays well enough to pull off the low fps, (E.G WoW) whereas i know a couple of people that won't play a game if it can't cope with at least 50+fps, no matter of graphics.
I think the only time everyone can agree on a "final limit" of a console, is if a game gets created that can balance the fps and graphics/physics out perfectly.
But then that last sentence, begs the question: "Define the perfect balance"
Wraith, the fact that the games are 2 years apart is irrelevant, because both games incorporate different aspects as their main targets.
For instance, Resident Evil concentrates more on the lighting effects and mood whereas Zelda is traditionally about the gameplay and physics.
You can't tell me both those games are trying to achieve the same things?
This post will probably be considered a load of nonsense, and that may be because i don't know enough technical words for what im thinking. >.>