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Old 21-12-2004, 05:34 AM
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Everybody is really exicited about the new MP3/4 player for GBA SP/NDS but it occurs to me, that this means the NDS doesn't have a built in MP3 decoder...

This seems like a critical error given developers are forced to work within 128 MB cart.

SMB64 was only 8MB, so if a DS is even 10X the size, that still leaves 48MB for MP3 audio. That well over 30 minutes of really good audio and could make the DS compareable to playing PS1 as you listen to some mainstream artists right in the game. (Revolution X DS anyone?)

If the NDS doesn't use MP3 what does it use for sound? Are developers confined to MIDI, and WAV (and AVI for video) or did Nintendo atleast have the good sense to put in OGG?

Being that the NDS has a mic, it makes good sense to have some kind of a compressed format to store little sound clips (for example a players name), and it makes me wonder why Nintendo wouldn't just have put a MP3 codec built right into the DS.

Does anyone else get what i'm talking about?
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Old 21-12-2004, 05:43 AM
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RE: Nintendo Vending Machine

Hmmm, why would the decoder need to be in the DS itself, but the actuall MP3/4 Player, i mean if you get the files on the SD card you have then the MP3/4 Player should decode it itself

You wouldnt need compressed audio because of the SD slot and the MP3/4 player would have the MP3 decoder in it
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Old 21-12-2004, 05:45 AM
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RE: DS

I think your missing what i mean...
I mean for in game audio, and encoding audio from the microphone...

The files would be in the game cart not an SD card
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well 17R3W has said a lot of compicated and helpful things
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Old 21-12-2004, 05:48 AM
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Re: Led Zeppelin is TEH PWNAGE!

ohhhh you got a point there. that would be crazy, but the game paks hold 1 gb so songs wouldnt be hard to put in there, but then again...
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Old 21-12-2004, 05:54 AM
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RE: DS

yeah, but one gb is only 128MB, so about two hours of 128kbps, MP3 not including the game it's self nore vidoes.... Plus, chances are that developers would want to got with 160-212 VBR kbps MP3 (LAME INC of course)

**128MB is only about 12 minutes of CD (blue book?) audio.. this why i'm wondering why Nintendo isn't using MP3 or OGG for audio
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Old 21-12-2004, 06:05 AM
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RE: Nintendo Vending Machine

one GB is 1000mb o.O im suprised you didnt know that but that but the only thing is it isnt nintendos choice to choose the audio, its the devolpers so they make a game that doesnt use all of the 1 GB they'll get to use MP3 to make there tracks for songs and such
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Old 21-12-2004, 06:24 AM
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PSP? Good Idea. *ReAd*

1GB is 1024MB 1Gb is 128 MB ( Notice the lower case b)

And regarding the question, i think they must be using som form of encoding, it wouldnt make sense for them not to be.
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Old 21-12-2004, 06:26 AM
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RE: DS

Just to make it clearer ( sorry for second post) lower case b stands for 'bit' upper case stands for 'byte'.
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Old 21-12-2004, 06:27 AM
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RE: DS

Ohhhhhhhh Well isnt DS A GB not a Gb?
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Old 21-12-2004, 06:36 AM
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RE: I heard......

umm the media player is a gba cartridge .. but it has a slot for a SD card that inserts into the side of the cartridge. and a SD card can go up to 1GB... yess thats rite .. gigabyte .. not gigabit that can hold a crap load of songs man
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