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  #11 (permalink)  
Old 16-10-2007, 01:12 AM
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Fire Emblem: Sword of Seals eas tfe 6th installment that never came to the US...Lol, on the bright side theres a full translation patch for it.
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Old 16-10-2007, 12:39 PM
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Yeah....thtas pretty bad...

btw:
Has anyone played the GC ver. cause i want to get it....but I dont know if i should get that one.....or The Sacred Stones for the GBA
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Why am I in a sig again please take me out
Why is he in everyone's sigs...has Arthur become the new Pilot/Shadow/Biggy/ Mormon!?
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Old 17-10-2007, 05:16 PM
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I personally think that FE7 was the best one released in america so far.

But if I had to choose between sacred stones and path of radiance i would probably go with sacred stones.
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i vote no lock. but a deleting is in matter.
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Old 18-10-2007, 12:08 AM
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The first (or seventh, whatever) Fire Emblem installment over here in the U.K. can only be described as brilliant. It was a touch on the 'hard' side of the difficulty spectrum, but it was engrossing all the same.

I'll definitely be checking out the game.
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Old 18-10-2007, 02:31 PM
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Twas very hard..........
Seriously the sidequests were impossible and having a charactor become unplayable after they die is...IS.....well its very irritating.....!
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Why am I in a sig again please take me out
Why is he in everyone's sigs...has Arthur become the new Pilot/Shadow/Biggy/ Mormon!?
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Old 18-10-2007, 05:03 PM
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Well the great game makes up for the irratation!
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Yez: Your posts make my eyes bleed. Please, for the love of all things holy, use SOME grammar.
i get this a lot... For every body's information i dont care! Also let the bleeding commense!


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i freaking love you, yez
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Old 18-10-2007, 08:05 PM
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Indeed. Permanent character deaths made the levels have more meaning. If you could just run in and take them all out without regard for your characters besides your lord, it would have been much too easy. The original game never gave me a whole lot of difficulty (or perhaps it was just that I played it so much?), except for a couple really painful levels. The last level took me a great deal of tries. And my Dorcas was an absolute 20/20 beast.

For some reason, some of the Sacred Stones levels were much harder for me. I trained my characters as far as I could with my resources at the time (You can enter as many times as you like, but eventually you'll run out of money from using up weapons), but I still had trouble with certain levels. For instance, there's one where you have to last a number of turns in a castle, shortly after your lords get promoted. This one took me an enormous amount of tries to get past without losing anybody. And certain characters were too powerful. My rogue, Colm, was unstoppable. He could keep going until he ran out of weapons, without fail.
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Old 19-10-2007, 02:16 PM
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In the 1st FireEmblem (Which is actually the seventh, im gonan refer to it as the 1st) there wasnt an option to go barehanded, i hope with the remake, or with the Wii one (which is going to OWN!) you can choose that........
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Why am I in a sig again please take me out
Why is he in everyone's sigs...has Arthur become the new Pilot/Shadow/Biggy/ Mormon!?
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Old 20-10-2007, 06:57 AM
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Yeah with sacred stones for some reason I had a really hard time get that one thief... The stupid dark magic guys(forget their names atm) would always make one of my powerful guys go insane and then kill someone on my team...

And I always restart if I lose one character...
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BUt mormon is a little power ranger lover who likes guys and tries to dis me!
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i vote no lock. but a deleting is in matter.
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Old 20-10-2007, 07:45 AM
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And I always restart if I lose one character...
That's what I would do, assuming that restart is to a save point. Who wouldn't if their losses were permanent?
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