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This is straight from my blog:
Note: My apologies for the crappy pictures. Photography of the Wii area was strictly forbidden and heavily enforced. The pics of Wii stuff are completely ninja’d and not at all authorized. OK, so I’m back from the Fusion Tour. Had a great time. There were 6 kiosks with 5 games at the conference: 2 for Metroid Prime 3, and one for each: WarioWare, Wii Bowling, ExciteTruck, and Wii Tennis, which halfway through the concert changed to Wii Baseball. I was able to get to try every single game once. So I played a total of 6 Wii games. ![]() This is the line about a half an hour before the concert. By starting, it was around the corner and down the street… ![]() One of the first things I realized, holding the Wiimote and nunchuk, it feels extremely comfortable. It wasn’t at all awkward, it felt like I had been holding this thing for years. Now, actually using it is a different matter. Metroid, being by far the most complicated use of Wii controls, was a bit awkward. Controlling your aim and sight by pointing isn’t natural after years of Halo and Half-life. It’s definitely far from the ease of use of a mouse, and looking at accuracy I would actually favor a dual control stick setup. It was far from unusable, but far from improvement on current schemes. ![]() Overall though, the game looked beautiful and was a lot of fun. The controls made sense and some of the features, like opening locks and ripping off shields with the nunchuck, were insanely awesome and felt wonderful to do. However, there’s so many x-factors here I don’t know how much was the game. ![]() ![]() ![]() ![]() Oh yeah, there was a concert. It actually wasn’t that bad. Overall it was a great time. The music wasn’t bad either, and we got lots of free swag. Had a great time, and I loved the Wii. Metroid definitely wasn’t as perfectly controlled as I would have liked, but in terms of fun it and all of the games were wonderfully refreshing. I don’t regret my preorders in the least…
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