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Old 08-08-2007, 01:45 AM
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VC Popularity

Thanks to the new Wii update, we now have list of "most popular" Virtual Console games. Thanks to Siliconera here, I have a nice graphic for this. The question is, what does this mean? Why are they most popular? Most viewed, bought, or simply estimates?

Japanese list is left, North American is right. Discuss.

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Old 08-08-2007, 01:48 AM
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I'd assume most popular means just that.
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Old 08-08-2007, 02:26 AM
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Well what's the standard for that? "Popular" doesn't imply any particular statistical number. Nor a method of ascertaining it besides a poll. A simple popularity poll would not work in this situation. So is it by sales, views, or another standard?
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Old 08-08-2007, 02:38 AM
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Popularity.
We could be here all night.
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Old 08-08-2007, 03:02 AM
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Once again, you say nothing at all... A simple answer, or "I don't know" would be fine.
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Old 08-08-2007, 05:21 AM
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Maybe a combination of sales and views? I'd assume, anyway.
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Old 08-08-2007, 05:31 AM
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Well, regardless of how, does anyone esle find it odd that Paper Mario is more popular in North America? What with all the RPG nuts over there?
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Old 08-08-2007, 11:21 AM
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The reason is is because.............wow........I actually am stumpe by that........
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Old 08-08-2007, 12:13 PM
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I kinda doubt it would be by views, it's most likely by sales. I'm also wondering if the Wii reports gameplay hours of VC games, which would probably be the best way to determine actual popularity, or maybe a combination of sales and hours. But for the sake of the existing argument, I'll say it's just sales, since that's the easiest to track.
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Old 08-08-2007, 06:04 PM
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I don't find it all that hard to believe. Most everyone I know who has a Wii bought Paper Mario from the VC. Oddly enough more than half had never played the game or series prior to, with the exception of the Wii iteration.

For the sake of popularity, you must also consider the fact that the Wii Shop is a web interface. Tracking views and sales would not be hard at all. Take that into account with the fact that your Wii probably sends out gameplay time statistics while in Connect24 mode, and you have yourself genuine tracking. Also, if Nintendo is indeed taking into account gameplay time into popularity, you have to consider the fact that Paper Mario would be played in much longer intervals. The Japanese play the shiz out of the original SMB anyway, so that could be a contributing factor.

To put it into perspective, how much time do you spend in the average play time of each title? I've honestly never spent more than an hour in one sitting playing SMB. By contrast, I've delved into Paper Mario for well over an hour on occasional sittings. As I said before, your average Japanese player would probably lean more towards SMB play time, if not directly opposite to mine.

...nevermind the fact that Paper Mario roolz.
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