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Old 24-09-2005, 02:13 AM
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RE: Re: RE: Update

http://engadget.com/entry/1234000077060215/

Quote:
Originally Posted by Engadget
Nintendo Revolution specs
Posted Sep 23, 2005, 7:50 PM ET by Ryan Block



So apparently this dude who works at Factor 5 (they’ve done some Star Wars games) who goes by Han Solo has some supposedly leaked specs of the Revolution, which if they’re real might give the box a bit more of a fighting chance than we’d originally anticipated. Keep in mind this is the same person, we understand, who leaked some nearly dead on specs of the Xbox 360 before it was announced. Now, we could do a whole long article giving a prospective in-depth analysis on whose specs trump whose between the Xbox 360, PlayStation 3, and these rumored Revolution specs, but we’ll just give you what Han Solo says it should feature: a multithreaded PowerPC 2.5 GHz with 256 KB L1 cache and 1 MB of L2 cache (diff from the dual-core 1.8GHz CPU with 512KB L2 cache we heard about before), a Physical Processing Chip (PPU) with 32MB of dedicated RAM, 512MB of system RAM (we heard it would have 256MB of main DRAM before), a custom ATI “RN520” 600MHz CPU with 256MB of RAM (that’s about what we’d heard, but 128MB of RAM). Apparently the device will support external resolutions up to 2048 x 1268 though HD support is still as yet undecided, and it will have 7.1 surround, too. Doesn’t sound too shabby, but as always get your grain of salt on.
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Old 24-09-2005, 02:14 AM
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Leaked Revolutions specs

Wow. If those are real, just.... wow.
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Old 24-09-2005, 02:32 AM
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RE: Re: RE: Update

Awesome. If it's real, then that means Rogue Squadron 4.
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Old 24-09-2005, 02:42 AM
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RE: Re: RE: Update

So how does it compare to PS3/Xbox360 (not that it matters, just curious)?
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Old 24-09-2005, 02:47 AM
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RE: Leaked Revolutions specs

Let me throw a rumor into the fray here:
Look at the resolution on these pics of the LOZ:TP
could this be what we might when we play it on the Revolution?

1216 x 896
http://cubemedia.ign.com/cube/image/...6014844500.jpg
http://cubemedia.ign.com/cube/image/...6014851921.jpg
http://cubemedia.ign.com/cube/image/...6014855796.jpg


(see more: http://media.cube.ign.com/media/572/572738/imgs_1.html)
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Old 24-09-2005, 09:40 AM
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RE: Re: RE: Update

It all seems pretty fast, but at the moment it's just a bunch of rumours and numbers. I'm asking what Seph asked, how does it compare to the other two giants?
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Old 24-09-2005, 01:02 PM
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RE: Leaked Revolutions specs

PLAYSTATION 3 SPECIFICATIONS

CPU: Cell Processor PowerPC-base Core @3.2GHz
--1 VMX vector unit per core
--512KB L2 cache
--7 x SPE @3.2GHz
--7 x 128b 128 SIMD GPRs
--7 x 256KB SRAM for SPE
--*1 of 8 SPEs reserved for redundancy
--Total floating point performance: 218 gigaflops

GPU RSX @ 550MHz
--1.8 TFLOPS floating point Performance
--Full HD (up to 1080p) x 2 channels
--Multi-way programmable parallel Floating point shader pipelines
--Sound Dolby 5.1ch, DTS, LPCM, etc. (Cell-based processing)

MEMORY
256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz
System Bandwidth Main RAM-- 25.6GB/s
VRAM--22.4GB/s
RSX-- 20GB/s (write) + 15GB/s (read)
SB2.5GB/s (write) + 2.5GB/s (read)

SYSTEM FLOATING POINT PERFORMANCE:
2 teraflops

XBOX 360 SPECS

Processor
Type IBM Custom PowerPC-based 3.2 Hz

Instruction set RISC

Architecture Features Vector processing unit
Memory / Storage
RAM installed size 512 MB

HDD Capacity 20 GB
Video
Video Output ATI Xbox 360 GPU

Fill Rate : 500 million triangles/sec
Memory
RAM technology GDDR3
Connections
Input/Output connections 3 x USB (4 pin USB Type A), 1 x Ethernet (RJ-45)

Suckyness Rate:
HIGH

theses numbers don't really mean alot. We'll have to see benchmarks to get an understanding of what system can really do what.

I can tell you that the daul core processor will (in the short term likley) be better then the 8 core (7 on, 1 off) PS3 Processor and even the 360's 3 core processor, because it's less cumbersome for programmers.
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Old 24-09-2005, 02:38 PM
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RE: Re: RE: Update

::pinches salt and throws::

ok assuming they are the specs for the revo... that aint bad at all. lots of memory, great grapics chip, multitreaded (more than 2) processor at 2.5GHz and physics processing unit (with 32MB of its own ram). If this is true then nintendo may have made a very nice console in terms of power. ive read about these physics processors and apparently (i think these figures are right. will edit if i see otherwise) a P4 dual core can only deal with about 800-1000 falling objects where as this processor can deal with up to 32000 objects. Its all theoretical of course but if these figure are anything to go by then the revo is definately no slouch. certainly wont be too far behind the competition ( and who knows it may surprise us).
again we will see if this is true or not.
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Old 24-09-2005, 04:41 PM
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RE: Re: RE: Update

i honestly have no idea what all that tech stuff means :?

alright someone please explain...
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Old 24-09-2005, 05:02 PM
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RE: Leaked Revolutions specs

All you need to know is that it r0x0rs your b0x0rz. K?

:P
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