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Old 14-06-2005, 02:32 PM
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Nintendo Revolution specs leaked?

http://engadget.com/entry/1234000100046549/
Posted Jun 13, 2005, 4:45 PM ET by Ryan Block
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Nintendo Revolution

We’re not ones to say whether these are the real deal (oh, but wouldn’t we like to be!), but operating under the assumption that they’re not, we’d like to have a bit o’ fun with Nintendo’s forthcoming Revolution, whose specs maybe just possibly might include a dual-core 1.8GHz PowerPC-based setup with 512KB L2 cache, 1.2GHz FSB, 600MHz ATI graphics chip with 12MB SRAM, 128MB “main storage” SRAM (for GPU and sound L3 cache), 256MB main DRAM, 7.1 surround sound, and some 6GB dual-layer HP/Panasonic disc format. Well then, if these do indeed have any truth to them (and we’re by no means saying they do), it looks like the Revolution will be spending more time sparring specs with the 360 than the PS3—not that you should be very surprised.
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well 17R3W has said a lot of compicated and helpful things
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Old 14-06-2005, 03:19 PM
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Revolution specs (Engadget)

i don't trust anything engadget says...
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Old 14-06-2005, 04:13 PM
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They might be true, but I'll just wait until Nintendo confirms them.
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Old 16-06-2005, 08:49 PM
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RE: Whats your favorite soda?

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Originally Posted by 17R3W

We’re not ones to say whether these are the real deal (oh, but wouldn’t we like to be!), but operating under the assumption that they’re not, we’d like to have a bit o’ fun with Nintendo’s forthcoming Revolution, whose specs maybe just possibly might include a dual-core 1.8GHz PowerPC-based setup with 512KB L2 cache, 1.2GHz FSB, 600MHz ATI graphics chip with 12MB SRAM, 128MB “main storage” SRAM (for GPU and sound L3 cache), 256MB main DRAM, 7.1 surround sound, and some 6GB dual-layer HP/Panasonic disc format. Well then, if these do indeed have any truth to them (and we’re by no means saying they do), it looks like the Revolution will be spending more time sparring specs with the 360 than the PS3—not that you should be very surprised.
that made no sense at all to me.
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Old 17-06-2005, 02:05 AM
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RE: Re: RE: Peanut Butter or Jelly

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Quote:
Originally Posted by 17R3W

We’re not ones to say whether these are the real deal (oh, but wouldn’t we like to be!), but operating under the assumption that they’re not, we’d like to have a bit o’ fun with Nintendo’s forthcoming Revolution, whose specs maybe just possibly might include a dual-core 1.8GHz PowerPC-based setup with 512KB L2 cache, 1.2GHz FSB, 600MHz ATI graphics chip with 12MB SRAM, 128MB “main storage” SRAM (for GPU and sound L3 cache), 256MB main DRAM, 7.1 surround sound, and some 6GB dual-layer HP/Panasonic disc format. Well then, if these do indeed have any truth to them (and we’re by no means saying they do), it looks like the Revolution will be spending more time sparring specs with the 360 than the PS3—not that you should be very surprised.
that made no sense at all to me.
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Originally Posted by Engadet

We’re not ones to say whether these are the real deal (oh, but wouldn’t we like to be!), but operating under the assumption that they’re not, we’d like to have a bit o’ fun with Nintendo’s forthcoming Revolution, whose specs maybe just possibly might include a dual-core 1.8GHz PowerPC-based setup with 512KB L2 cache, 1.2GHz FSB, 600MHz ATI graphics chip with 12MB SRAM, 128MB “main storage” SRAM (for GPU and sound L3 cache), 256MB main DRAM, 7.1 surround sound, and some 6GB dual-layer HP/Panasonic disc format. Well then, if these do indeed have any truth to them (and we’re by no means saying they do), it looks like the Revolution will be spending more time sparring specs with the 360 than the PS3—not that you should be very surprised.
Nintendo Revolution Specs
IBM Broadway @ 1.2Ghz (NGC Geko is about 485mhz)
1.2 GHZ Front side Bus
ATI Hollywood @ 600mhz w/ 128MB RAM ( 162 MHz custom ATI/Nintendo Flipper w/ 16MB)
256MB RAM (as compared to the NGC 24MB)
surround sound (as in surround sound ^o) )
6GB DVD (NGC is 1.5GB per Disc)
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Old 17-06-2005, 02:50 AM
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Might be true, might not be. I'll wait for word from Nintendo to make any judgment (although, those specs seem pretty realistic).
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Old 22-06-2005, 11:57 PM
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I'm going to have a rant.
Xbox360 has been slammed by some parts of the industry because they say that it isn't enough of a leap from the xbox. assuming the above are true (and there probably not) couldn't many argue the same for the revolution? according to these their are only 2 processors (1 dual core) the 360 has 6 (3 dual core) and the PS3 has 8. that is an embarrasingly low amount of processing power for the revolution.
On the other hand the graphics chip looks very interesting. It will probably have a somewhat similar design to the 360s chip but there will be differences aswel. of course at 600Mhz and 128MB of ram dedicated to it it competes with PS3s chip (and could beat it an many fronts). The 256MB of ram is a bit worrying. The one thing that developers want above all else in consoles is ram and lots of it.
So in alot of ways this sec really doesn't make sense. Nintendo work with elegance and effcency rather than raw power. The GCs fromt side bus, processor and ram all go at the same speed whic removes wasted clockcycles. Of course the revolution won't be as efficent.
Many worry that the revolution will be very weak in power due to its size. But in the world of technology size means very little. There is only one reason why 3 processors (each dual core) and a 500MHz graphics chip cant be put into a case that small and thats heat (ok costs is also a factor). With a case that small getting hot air out is going to be tricky. But who knows maybe they'll use water cooling like the 360 or they may go for something even better like liquid nitrogen (id love to see that).
I hope the above spec is being conservative because nintendo need to have the third parties on board. If the machine is so underpowered that they cant port PS3 and 360 games and porting revolution games will take alot of work to get them to PS3 and 360 levels then nintendo can say goodbye to them (unless of course revolution gets a majority market share).
If i was to guess a spec it ould be
2 Hollywood/Broadway (i forget the codename for the processor) processors going at 3.0GHz, each dual core so there are 4 processors)
Ati Hollywood/Broadway (delete as appropiate) chip similar to 360 going at 500MHz with 128MB of GDDR3 ram.
64MB of XDR ram (used for core game components and commonly used files)
384MB of DDR2 @ 700MHz (for everything else)

That would be my guess anyway.
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Old 23-06-2005, 12:10 AM
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Cool DS Art!

err just to make sure your dater is correct the ps3 processor will have 8 cores but the console will only ever use 7 of the cores as there is a high % for the processors to not to have all the cores working so that’s why they will only ever us 7 and of that only 6 will archery be used for game play cant remember what the other one is for but something not very important from what i remember. so the ps3 only has 7 in reality and only 6 are used for games
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Old 23-06-2005, 08:12 PM
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well i know one is being used for network processing or something like that. but they are not using one because sony expect alot of faults? that can't be right. still advantage to PS3 in processing power, assuming of course that the cell actually lives up to expectation. All next gens are going to have deal with network processing so PS3 still has the advantage.
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Old 23-06-2005, 08:24 PM
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RE: Ponder This

yea but its not a big part you do not need a hole proccesor for a console for that only part of one if that to be fair
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